ECOGEN 6.0
Evolutive, Compressible, Open, Genuine, Easy, N-phase
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tinyxml2::XMLHandle Class Reference

#include <tinyxml2.h>

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Public Member Functions

 XMLHandle (XMLNode *node)
 Create a handle from any node (at any depth of the tree.) This can be a null pointer.
 XMLHandle (XMLNode &node)
 Create a handle from a node.
 XMLHandle (const XMLHandle &ref)
 Copy constructor.
XMLHandle & operator= (const XMLHandle &ref)
 Assignment.
XMLHandle FirstChild ()
 Get the first child of this handle.
XMLHandle FirstChildElement (const char *value=0)
 Get the first child element of this handle.
XMLHandle LastChild ()
 Get the last child of this handle.
XMLHandle LastChildElement (const char *_value=0)
 Get the last child element of this handle.
XMLHandle PreviousSibling ()
 Get the previous sibling of this handle.
XMLHandle PreviousSiblingElement (const char *_value=0)
 Get the previous sibling element of this handle.
XMLHandle NextSibling ()
 Get the next sibling of this handle.
XMLHandle NextSiblingElement (const char *_value=0)
 Get the next sibling element of this handle.
XMLNode * ToNode ()
 Safe cast to XMLNode. This can return null.
XMLElement * ToElement ()
 Safe cast to XMLElement. This can return null.
XMLText * ToText ()
 Safe cast to XMLText. This can return null.
XMLUnknown * ToUnknown ()
 Safe cast to XMLUnknown. This can return null.
XMLDeclaration * ToDeclaration ()
 Safe cast to XMLDeclaration. This can return null.

Private Attributes

XMLNode * _node

Detailed Description

A XMLHandle is a class that wraps a node pointer with null checks; this is an incredibly useful thing. Note that XMLHandle is not part of the TinyXML-2 DOM structure. It is a separate utility class. Take an example:

<Document>
<Element attributeA = "valueA">
<Child attributeB = "value1" />
<Child attributeB = "value2" />
</Element>
</Document>

Assuming you want the value of "attributeB" in the 2nd "Child" element, it's very easy to write a lot of code that looks like:

XMLElement* root = document.FirstChildElement( "Document" );
if ( root )
{
XMLElement* element = root->FirstChildElement( "Element" );
if ( element )
{
XMLElement* child = element->FirstChildElement( "Child" );
if ( child )
{
XMLElement* child2 = child->NextSiblingElement( "Child" );
if ( child2 )
{
// Finally do something useful.

And that doesn't even cover "else" cases. XMLHandle addresses the verbosity of such code. A XMLHandle checks for null pointers so it is perfectly safe and correct to use:

XMLHandle docHandle( &document );
XMLElement* child2 = docHandle.FirstChildElement( "Document" ).FirstChildElement( "Element" ).FirstChildElement().NextSiblingElement();
if ( child2 )
{
// do something useful

Which is MUCH more concise and useful. It is also safe to copy handles - internally they are nothing more than node pointers.

XMLHandle handleCopy = handle;

See also XMLConstHandle, which is the same as XMLHandle, but operates on const objects.

Constructor & Destructor Documentation

◆ XMLHandle() [1/3]

tinyxml2::XMLHandle::XMLHandle ( XMLNode * node)
inline

Create a handle from any node (at any depth of the tree.) This can be a null pointer.

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◆ XMLHandle() [2/3]

tinyxml2::XMLHandle::XMLHandle ( XMLNode & node)
inline

Create a handle from a node.

◆ XMLHandle() [3/3]

tinyxml2::XMLHandle::XMLHandle ( const XMLHandle & ref)
inline

Copy constructor.

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Member Function Documentation

◆ FirstChild()

XMLHandle tinyxml2::XMLHandle::FirstChild ( )
inline

Get the first child of this handle.

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◆ FirstChildElement()

XMLHandle tinyxml2::XMLHandle::FirstChildElement ( const char * value = 0)
inline

Get the first child element of this handle.

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◆ LastChild()

XMLHandle tinyxml2::XMLHandle::LastChild ( )
inline

Get the last child of this handle.

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◆ LastChildElement()

XMLHandle tinyxml2::XMLHandle::LastChildElement ( const char * _value = 0)
inline

Get the last child element of this handle.

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◆ NextSibling()

XMLHandle tinyxml2::XMLHandle::NextSibling ( )
inline

Get the next sibling of this handle.

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◆ NextSiblingElement()

XMLHandle tinyxml2::XMLHandle::NextSiblingElement ( const char * _value = 0)
inline

Get the next sibling element of this handle.

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◆ operator=()

XMLHandle & tinyxml2::XMLHandle::operator= ( const XMLHandle & ref)
inline

Assignment.

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◆ PreviousSibling()

XMLHandle tinyxml2::XMLHandle::PreviousSibling ( )
inline

Get the previous sibling of this handle.

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◆ PreviousSiblingElement()

XMLHandle tinyxml2::XMLHandle::PreviousSiblingElement ( const char * _value = 0)
inline

Get the previous sibling element of this handle.

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◆ ToDeclaration()

XMLDeclaration * tinyxml2::XMLHandle::ToDeclaration ( )
inline

Safe cast to XMLDeclaration. This can return null.

◆ ToElement()

XMLElement * tinyxml2::XMLHandle::ToElement ( )
inline

Safe cast to XMLElement. This can return null.

◆ ToNode()

XMLNode * tinyxml2::XMLHandle::ToNode ( )
inline

Safe cast to XMLNode. This can return null.

◆ ToText()

XMLText * tinyxml2::XMLHandle::ToText ( )
inline

Safe cast to XMLText. This can return null.

◆ ToUnknown()

XMLUnknown * tinyxml2::XMLHandle::ToUnknown ( )
inline

Safe cast to XMLUnknown. This can return null.

Member Data Documentation

◆ _node

XMLNode* tinyxml2::XMLHandle::_node
private

The documentation for this class was generated from the following file:
  • /home/runner/work/ECOGEN/ECOGEN/doc_sources/src/libTierces/tinyxml2.h